Nick’s

Exhibit Design, Fabrication, Project Management, On-site Supervision

A traveling ice cream shop for Nick’s and Meaningful Works

A series of magical encounters with Nick’s tasty treats initiated by light and conveyed through transparency in construction and material use.

STARBREEZE PAX

Exhibit Design, Fabrication, Project Management, On-site Supervision

Pax East, Boston, MA, 2017

This 2,500 square foot exhibit space for Starbreeze Studios pulled elements from each game title into reality to create an experiential environment for fans to demo the new products.

STARVR

Exhibit Design, Fabrication, Project Management, On-site Supervision

Salt Convention, Las Vegas, NV, 2017

This traveling VR exhibit showcases StarVR’s product in an immersive space that seamlessly transports the viewer from a physical to virtual demonstration space.

ABC FAMILY COMIC-CON

Exhibit Design, Graphic Design, Fabrication, Project Management, On-site Supervision

Comic-con NYC 2015

ABC Family released their new season of shows in an action packed booth that NON designed filled with props, photo ops, video activities and celebrity signings.

ABZÛ E3

Exhibit Design, Fabrication, Project Management, On-site Supervision

A Tranquil Underwater Experience for 505 Games

For the E3 release of the peaceful free diving game, ABZÛ, NON created a geometric space that embodied the calm solitary and spirit of the brand.  Visitors passed through a video tunnel with a transparent video wall flowing with underwater sea life and then discovered private gaming sanctuaries inside of geometric blue pods.

WB GAMES E3 2014

Exhibit Design, Graphic Design

15,000 square foot exhibit space for WB Games

Video projections on a revolutionary scale hover above two 80-person theaters that animate with light and activity from within. Branded gaming pods, presentation stages, lounges and meeting spaces are woven through the 15,000 square foot space.

WB GAMES E3 2013

Exhibit Design, Graphic Design, Fabrication, Project Management, On-site Supervision

12,000 square foot exhibit space for WB Games

Dramatic 20′ tall graphic towers hover over each of the brands while a canopy of white fabric tiles shifts in color, moving with the flow of the booth design. This exhibit incorporated three theaters, an amphitheater complete with bleachers rigged with bass shakers, and a plush business lounge leading to ten meeting spaces.

WB GAMES E3 2011

Exhibit Design, Graphic Design, Fabrication, Project Management, On-site Supervision

11,000 square foot exhibit space for WB Games

For E3 2011, NON designed and built an 11,000 square foot exhibition space for Warner Brothers Games. The objective of this design is to immerse the gamer into the environment of each game while maintaining a consistent branding system that unites the world of WB Games. For feature titles like Batman and Lord of the Rings, large scale graphics provide background to themed kiosks. Large cylinders hover over each of the kids games vividly bringing characters from the games to life. Visitors pass through a 100′ long WB Games motif to enter the lounge and meeting spaces.